Junior Executive Management Teams

We Give Learners The Courage To Bring Their Ideas To Life

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Ready To
Play?

Using the Community On Demand™ card game, JEM Teams must complete four levels of competition to solve a problem in their community. Over the course of 12 weeks, the individuals, teams and service-learning initiatives that generate the highest contribution values to their community win the game!
Registration
$ 25 / person
JEM Kit Add-ons
$ 10 & up

Skills Self Assessment & STEAM Investigative Process Certification

Level 1

Who Are You & What's In Your Backyard?
Learners increase their contribution values when they conduct pre- and post skills self-assessments to define, measure build, name and increase the value of the skills they use to solve real world challenges within their community. SIP Certification recommended but not required.

An Entrepreneurship Sports (Esports) League

Level 2

JEM Team Development & JEM-TV News Channel
Learners increase their contribution values when they use our Community Involvement Growth Strategy (CIGS) Model and their Community On Demand™ card deck to develop a service-learning project for the JEM-TV News Channel.

JEM-TV News Channel Career-Building Opportunities

black chess piece on chess board

Strategists

The Fab Lab Research Development Center
Compiles data from JEM Teams and all four levels of game play to improve in-game performance

people walking on mountain pathway

Organizers

Money Guide Brand Ambassadors
Ensures all programs are consistent with the teachings of The Money Guide for Young Entrepreneurs

two person standing on gray tile paving

Content Creators

JEM-TV News Teams
JEM Team members that create and submit content to help tell the story of their team and the Local Contributor Networks they represent.

love wooden signage on brown wooden fence

Entrepreneurs

Pop Shop Studios
JEM Teams that wish to convert their service-learning projects into social ventures and serve as SIP Source Centers

eGift Card Sponsorships

Level 3

Crowdfunding, Marketing & Promotions
Learners use our Money Guide for Young Entrepreneurs and in-game currencies to develop and fund the products, services, and innovative ideas required to market, promote and implement their impact solutions.

Crowdfunding Campaign & Marketing Tools

Career Awareness & Explration Egift Cards

Sponsorships of $10.00 egift cards help fund and promote projects that provide learners with opportunities to assess and strengthen their readiness for college, career, business and community reinvestment

Innovation & Entrepreneurship Egift Cards

Sponsorships of $20.00 egift cards help fund and promote projects that provide learners with opportunities to create impact solutions and social ventures

Workforce Readiness & Personal Branding Egift Cards

Sponsorships of $30.00 egift cards help fund and promote projects that provide learners with opportunities to develop their high-demand employability skills

STEAM Career Clusters
Egift Cards

Sponsorships of $40.00 egift cards help fund and promote projects that provide learners with opportunities to participate in  enhanced work-based learning experiences

Leadership, Teamwork & Problem-Solving Egift Cards

Sponsorships of $50.00 egift cards help fund and promote projects that provide learners with opportunities to develop 11 leadership and decision-making skills

Community On Demand™ Creative Economy

Level 4

Social Ventures Pitch/Launch
Learners use the resources within the Community On Demand™ Digital Media Network and creative economy to convert the products, services, innovative ideas and impact solutions into real social ventures.

Frequently Asked Questions

Every member of a JEM Team is required to complete four key activities during this program:

Orientation

Introduction to Community On Demand™ and project expectations

Skills Assessment

Pre-assessment of high-demand employability skills and career mapping conversation

Service Project

Implementation of skill-building activities via enhanced work-based learning experiences

JEM-TV Career Opp

Digital contribution to help sustain the Community On Demand™ Digital Media Network

Online course and presentation that gives and overview of the Community On Demand™ curriculum, the training activities that the group will be engaged in, important dates, times and deliverables, and the training materials required.​

We are accepting youth and young adults ages 11-24.  We recommend that the number of participants per JEM Team is capped at 30, however there can be multiple JEM Teams within one group or organization. 

Training will be conducted both in-person and virtually.  For in-person training, masks must be worn at all times until further notice.  

Snacks and bottled water will be provided.  Participants are free to bring their own lunch, snacks and beverages as well.  Participants must have their microphones on mute and cameras off if they are consuming snacks during virtual sessions.

Participants should wear comfortable clothing and shoes with socks and rubber soles.  No open toe shoes, slippers, or sandals that do not cover up the entire foot and toes.  Spaghetti straps, tank tops, halter tops, mid-drifts, and t-shirts with holes, messages or symbols that display violence, drugs, guns, weapons, foul language or inflammatory gestures, ideas or actions are not permitted.

Participants are required to pay an annual registration fee of $25 per person.  Each JEM Team is issued a team egift card email account and team crowdfunding campaign account.  Individual JEM Team members can purchase JEM Kit Add-ons to enhance their competition and learning experience.

JEM Kit Add-ons include:

  • Community On Demand card deck
  • Skills self-assessment worksheets
  • Game board
  • Game box
  • Money Guide for Young Entrepreneurs Activity Workbook
  • Money Guide for Young Entrepreneurs Activity Toolkit 
  • SIP Scholars Certification Course

Based on the program, activity or event, JEM Team leadership training sessions should be conducted for a minimum of 1.5 – 2hrs can last between 4-8. 

The Money Guide for Young Entrepreneurs Activity Workbook is the official textbook of the Community On Demand card game curriculum. It also offers an online course, activity worksheets and lesson plans for each of its online courses. Courses can be purchased together or purchased individually. Group licenses available.
For JEM Teams that wish to create and implement crowd-funding campaigns to market, sell and distribute the products, services and content they create in a competitive or non-competitive setting.
Events hosted by the Local Contributor Network where JEM Teams present the results of their training, and celebrate their achievement, and demonstrate the growth of their employability skills.

Register to become a member of the Local Contributor Network. Click here for more info.

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