Lesson 1, Topic 2
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Community Ecosystem Mapping Grid Activity Worksheet

NEXT Steps Youth Entrepreneur Program Saturday, Apr 04 2020 6:47PM
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Community On Demand Creative Economy

Topic Description

We offer youth and young adults (ages 11-24) leadership, skills development and training experiences to ensure they have the readiness tools they need to succeed in life, college, career, business and community reinvestment.

Video Presentation

Things To Watch

Key Points

Things To Learn

Here’s what you will learn:

  • Key Item 1
    Becoming a Mentor/Instructor of the STEM Direct Youth Chamber of Commerce means joining a network of mission-driven individuals focused on using their time, skills and resources to create learners that 1) graduate middle and high school with strong critical thinking, teambuilding and problem solving skills and 2) demonstrate readiness for life, college, career, business and community reinvestment.
  • Key Item 2
    Introduces the functionality of each of the components that make up the Community On Demand™ game set and how the use of skills fuel our creative economy. It also gives detailed instructions on how to conduct a skills self-assessment, calculate the value of a participant’s contributions to society, and complete the four levels of game play.

Activities

Things To Do

Try one or more of the following activities to enhance your learning experience:

  • Activity 1
    Becoming a Mentor/Instructor of the STEM Direct Youth Chamber of Commerce means joining a network of mission-driven individuals focused on using their time, skills and resources to create learners that 1) graduate middle and high school with strong critical thinking, teambuilding and problem solving skills and 2) demonstrate readiness for life, college, career, business and community reinvestment.
  • Activity 2
    Introduces the functionality of each of the components that make up the Community On Demand™ game set and how the use of skills fuel our creative economy. It also gives detailed instructions on how to conduct a skills self-assessment, calculate the value of a participant’s contributions to society, and complete the four levels of game play.

Assignments

Things To Turn In

Demonstrate growth and achievements by submitting proof of your work:

  • Deliverable 1
    Becoming a Mentor/Instructor of the STEM Direct Youth Chamber of Commerce means joining a network of mission-driven individuals focused on using their time, skills and resources to create learners that 1) graduate middle and high school with strong critical thinking, teambuilding and problem solving skills and 2) demonstrate readiness for life, college, career, business and community reinvestment.
  • Deliverable 2
    Introduces the functionality of each of the components that make up the Community On Demand™ game set and how the use of skills fuel our creative economy. It also gives detailed instructions on how to conduct a skills self-assessment, calculate the value of a participant’s contributions to society, and complete the four levels of game play.

NEXT Steps

CREATE!