Description
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ENTERTAINMENT PROGRAM EGIFT CARD
$20.00 Sponsorship
Invest in learners that are demonstrating how they can coordinate an entertainment event that supports their impact solution as they complete their service-learning project(s).
Service Goals
- Learners must explain why their impact solution will provide superior customer need satisfaction.
- Learners must describe the production and service delivery efficiency of their Junior Executive Management Team.
- Learners must create and/or provide copies of their resume, biography, digital portfolios, skills assessments and/or STEAM Capability Reports.
- Learners must explain the importance and benefits of the geographic location of their service area.
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