Play The Game

 

Game Portal

 Use your dashboard to navigate your Community On Demand™ service-learning experience.

My Progress

View your course completions, skill card activation status, and service goal milestones.

My JEM Teams

See your current team, join a mission, or invite others to your team space.

My Rewards

Track earned SkillCoin Rewards, digital badges, points, contributions and community shares.

Stakeholder’s Dilemma

Use the gameboard and play dates to work through each phase of your community challenges in real time.

Project Submissions

Upload your documents, pitch decks, videos, and other assignments.

Leaderboard & Announcements

See who’s leading the challenge and check for new missions, bonus rounds, or events!

Year-Round, Self-Paced Curriculum

Your journey starts by identifying the skills you will use to build a team, develop strategies, and take action to solve real-world challenges.  

Start learning today!

Tournament Schedule

Turn your curriculum into a competition!  Individuals and JEM Teams can join and play at any time for year-round fun! Modules are best played in a sequential order.

Registration + Orientation
Module 1: SIP Certification (1-2 weeks)
Module 2: Skills Self-Assessment (1-2 weeks)
Module 3: The Stakeholder’s Dilemma (2-4 weeks)
Module 4: Fresh Bites Service-Learning Projects (2-6 months)
Sponsor Outreach + Final Challenge Submissions
Final Day: Leaderboard Reveal + Rewards

Skillcoin Rewards

STEAM Education eGift Cards

Marketing, Financial Literacy & Crowdfunding Tools

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Triple Your Impact.  Our STEAM Education eGift cards are crowdfunding tools used to 1) represent the skills players are using to complete their design projects and 2) fund projects that allow players to practice creating budgets, generating revenue, purchasing materials and managing resources.

How They Work. Once players get a STEAM Education eGift card sponsored,  funds are separated into three use categories (Reward, Fund & Reinvest). Allocated resources must be used to seed the development of the products, services, innovative ideas and impact solutions players create for their Community On Demand™ design projects.

eGift Card Cash Allocations
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REWARD

30% of all eGift card sponsorships are allocated to a Student Stipend Fund where players can "pay themselves" or provide scholarships, grants, cash stipends and donations to their peers.

FUND

40% of all eGift card sponsorships go to our Impact Project Fund to help players develop and manage operating budgets for their design and service-learning projects.

REINVEST

30% of all eGift card sponsorships go to our CoD Network Reinvestment Fund to market, promote, distribute and "seed" the products, services, specials events and ventures created through service-learning projects.

Ready To Play But Need Help?

Hire us to help coordinate your event, host your play date, or train your team.  Fill out the form below or contact us for more answers.

Do Better. Think BIGGER!